by Mark Riggan
Those who think video games are not educational, this post is for you. Not only can video games be an enjoyable experience, they can teach us many things. Websites and video games often use similar concepts about usability in order to achieve an amazing end-product. I’ve come up with 6 essential concepts that video games can teach web designers about usability. Continue reading
- “Don’t make me think.” 不要让我思考
- “It doesn’t matter how many times I have to click, as long as each click is a mindless, unambiguous choice.” 我不介意需要点击多少次，只要每个链接是有意义和明显的
- “Get rid of half the words on each page, then get rid of half of what is left.” 每一页去掉一半的文字，再把剩下的再精简一半
From: Krug, S. (2006), Don’t Make Me Think: A Common Sense Approach to Web Usability, Berkeley, CA: New Riders
by James Costa
If trending topics surrounding design blogs are any reflection of trends in design, then usability is what coffee is to freelancers. Usability is a study of human-computer interaction that helps designers analyze our users’ patterns as they use our creations. While we cannot fully predict our users’ interactions, we are able to brace for them through how we style and place elements on our page.